Unreal Engine 5.2 Now Available with Expanded Toolset
Unreal Engine 5.2, the latest version of the popular real-time 3D creation tool, has been released, bringing with it an expanded toolset and enhanced functionality.
With this update, Unreal Engine continues to solidify its position as the most advanced and open platform for real-time 3D development.
The new release offers a range of features, refinements, and stability improvements designed to empower creators and push the boundaries of what is possible in real-time animation and game development.
To learn more about the specific enhancements in Unreal Engine 5.2, visit the UnrealEngine.com/feed.
Users can download the latest version from their launcher now.
In other news, the highly anticipated Unreal Fest is set to return to New Orleans from October 3rd to 5th, 2023.
The event will provide a platform for speakers to showcase their inspirational work using Unreal Engine and other Epic tools.
If you have something to share with the community, this is an opportunity to contribute and connect with like-minded professionals.
More information can be found on the Unreal Engine website.
Additionally, applications for the Unreal Fellowship: Animation program are now open.
This initiative aims to support and foster the development of real-time animation skills among experienced professionals.
If you are passionate about real-time animation and eager to enhance your expertise, consider applying for this fellowship.
In the realm of entertainment, Daedalic Entertainment is leveraging Unreal Engine’s functionality to expand upon J.R.R.
Tolkien’s Middle-Earth with “THE LORD OF THE RINGS: Gollum.” The game aims to present a new vision of the beloved fantasy landscape while staying true to the challenges of working on such a monumental intellectual property.
Meanwhile, Gamble Entertainment Group is utilizing Unreal Engine 5 to produce their first feature film, “Mischief Upon Mischief.” The movie follows Quaid Branson’s abduction by aliens and his subsequent journey to a mining colony on the outer rim of the galaxy.
After a daring escape with an unlikely ally, they return to Earth, setting off a chain of grave consequences for the entire planet.
To learn more about this exciting project, visit Gamble Entertainment Group’s website.
Furthermore, Environment and Lighting Artist Diana Karakushyan showcases her latest team project, “Alder’s Bane.” Through the use of Unreal Engine 5, Karakushyan and her team have crafted a cinematic piece that takes viewers on a captivating journey with a lone warrior afflicted by a curse.
As the warrior ventures into a forgotten temple in search of a cure, the scene sets an immersive and captivating tone.
Check out Karakushyan’s work on ArtStation and share your thoughts.
Lastly, SHK Interactive introduces “DESORDRE,” a first-person puzzle game that immerses players in a universe where time is frozen, gravity is unstable, and dimensions constantly shift.
Every action in the game has unforeseen consequences, making for a challenging and thought-provoking experience.
If you’re intrigued, add “DESORDRE” to your Steam wishlist for future updates.
That concludes this week’s news and community spotlight.
Stay tuned for more updates and exciting developments in the world of Unreal Engine.